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My Tile Palette becomes a grey mess

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Heya! I've been trying to create a new Tile Palette for my 2D game, but each time I go to drag my sliced sprite into tge new palette, it ends up looking like an awful, distorted, grey mess of texture. I've been googling around for answares, but I just can't seem to figure it out. If anyone knows what's wrong, or what I'm doing wrong, I'd appriciate all the help or tips I could get! ![alt text][1] [1]: /storage/temp/137513-problem.png

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