Hello people, another newbie question.
I'm trying of generate sprites from a unique image (sprite multiple).
the problem is: because of the positions of the shapes/geometries in the image, some images are being "overlapping" in the rectangle area used to generate the new sprite, so the new sprite have some part of another shape/geometry what I don't want.
image example:
![alt text][1]
I need to cut/avoid/skip this "black area" in my sprite, is there some way of to do this?.
I need to remove that black area because I need use the sprite as "sprite mask", so the black area is generating problems.
PD: I know I can edit the image in photoshop or similar, but if its possible I prefer to do it in unity.
[1]: http://imgfz.com/i/vzJN8Bx.png
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