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Sprite Editor doesn't zoom out far enough

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I have a tilemap that I am trying to downscale from 100x100 cells to the original 32x32 cells. I had made the mistake of upscaling it from the original 32x32 source art and now want to shrink down all of the 100x100 cells down. Attempting to regenerate the tilemap loses the connectivity between my existing tilemap assets. So I was hand-editing the sprites in the Sprite Editor after updating the source image to the smaller size. The only problem is that the Sprite Editor wont let me zoom out far enough to select the now very large and very off image cells. I attempted to hand edit them in the .meta file for the image as well but Unity doesnt seem to take those changes. If I could just get the sprite editor to allow me to zoom out far enough it would not be an issue. Seems like a bug to me. Suggestions?

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