I am creating an angry Birds like game with Physics objects. I have set up the rigid bodies and box colliders around them. The problem I'm having is that the box colliders form ... well a box around the sprite. However, I want the collider to form around the shape of the sprite/artwork. How do I this? Otherwise the result is the objects push against each other when the game starts and the structures fall down before the game starts. How do I fix this?
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