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Sprite Editor resets zoom option after clicking apply

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The zoom bar option on the sprite editor keeps resetting itself after clicking the Apply button, this didn't happen on earlier unity versions (i'm using 2019.2.9f1 and had this problem since unity 2017) and it's so annoying because I'm trying to fix a spritesheet and I need to be zoomed in pretty much all the time, how do I change this? I need the zoom bar to be always like the image but it keeps going to the entirely left after apply the changes and this wastes a lot of time zooming in again and again everytime I work with spritesheets. ![alt text][1] [1]: /storage/temp/152795-bar.png

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