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2d character rig not assuming form

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I've rigged a 2d character (see image bellow) and the animation work fine, but in game the character will not assume its form, with the arms and legs correctly positioned. Instead it remains as is in game, and the animation work and move the correct parts but those parts are in the wrong place as you can see in the image. I'm fairly new to rigging and 2d animations. What I am doing wrong? ![Image][1] The image is hidden on purpose. [1]: /storage/temp/161511-screenshot-289.png

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