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I try to slice my tiles using the Sprite Editor but the slices appear to be slightly off-grid?

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I created my tiles in Photoshop and they're all 200x200 pixels, I checked if they were overlapping with each other but I'm positive that they don't. You can see on the image below that in Photoshop the above sprite and below (the brown one) are perfectly aligned to the borders of the grid: ![alt text][1] But when I slice my tiles in Unity Sprite Editor the slices are about half a pixel off, as if Unity centers the two slices: ![alt text][2] This is a problem because when I try to paint the brown tile, there's always a thin line on its top side that belongs to the upper sprite and it messes with the continuity. Where might have I made a mistake? How can I solve this? Thank you very much. [1]: /storage/temp/202719-example-1.jpg [2]: /storage/temp/202720-example-2.jpg

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