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Can I use the Sprite Mode Polygon Editor to outline multiple sprites in one image atlas? Ifso, howso?

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So, using the 2D tools properly for the first time in a long time. I seem to recall seeing multiple objects outlined with a polygon collider via the Sprite Mode Polygon Editor (select texture to open import settings, set to sprite(2d/ui), set type to 'polygon', click on 'Sprite Editor'). Yet upon trying to identify a second sprite in the sheet and then change it's polygon outline, no dice. Do I need to make all polygon-outlined sprites individual images? And if not, what is the process by which I can set up multiple polygon-outlined sprites on one texture? Darned if I can find it. I'll keep checking tutorials & Googling, but if somebody can give me a straight answer here it would be splendid. Thanks in advance, --Rev

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