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spritesheet problem: makes characters float above ground

Hi, I'm totally new to Unity, so 'hi' to everybody. I have a strange problem in a simple 2d platformer I'm trying to make. When I check in the editor, my scene looks like this: ![alt text][1] Nothing...

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sprite editor slice outline box is white

In Unity 5.6x, when I go into the Sprite Editor and try to use Slice, the sliced boxes on the image are white, and hard to see. Is there a way to change the color of the slice outlines? It is like this...

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How can I change Sprite Editor Units to Pixels

Hey guys, I have a question: How can you change the displayed units to pixels instead in the Sprite Editor? My current problem is that every time I need to set up my pivot point in the animation...

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How do you use code to set spriteAlignment for sub-images of a sprite in...

In a class derived from AssetPostprocessor, I use this code to change some default settings when importing image assets: void OnPreprocessTexture (){ TextureImporter textureImporter =...

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How to change the color of the sprite slice outline

I'm having a difficult time seeing the sprite slice outline except when it's selected. Is there anyway to change the color or add a slight drop shadow, or anything to make it easier to see on the...

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Sprite Editor not slicing correctly

I put the spritesheet into the sprite editor and I set it to 1 row 24 column Overall the sprite seems to drag slightly to the right side On frame 19 I see part of frame 18 Taking the same spritesheet...

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How to re slice a sprite without loosing the names

I'm working on a game that is still subject to small changes and improvements. I have created a sprite with all the icons and I used the sprite editor to define the individual icons, I changed the...

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Can I use the Sprite Mode Polygon Editor to outline multiple sprites in one...

So, using the 2D tools properly for the first time in a long time. I seem to recall seeing multiple objects outlined with a polygon collider via the Sprite Mode Polygon Editor (select texture to open...

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Unity Sprite Editor Error

Hey guys, I need help and answer to this, I have my character pixel sprite sheet in the sprite editor which is sliced correctly according to frame, when I check the full character sprite sheet...

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Sprite Atlas split into 2 by Unity, why?

Hey all, I have a texture like this: http://i.imgur.com/H2xVOku.png (white is alpha/transparency) After I split up and make all my sprites in the sprite editor window I get the following:...

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Can the sprite editor slice two separate grids of different size pixels?

I have a spritesheet(PNG) with thousands of sprites that are 16 x 16 pixels and a few hundred that are 8 x 8. What I want to do is use one grid to slice the 16 x 16 sprites and another to slice the 8 x...

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"multiple sprites" → change resolution?

Hi, I have a PNG with multiple individual pieces and am using the "multiple" setting and sprite editor to take them apart: ![alt text][1] So far, so good; Now I decided that I wanted my sprites in...

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What is causing a color shift in one scene?

I have a canvas with a collection of PNGs making a title screen. Somehow Unity is changing the colors of the sprites making up the scene. Below is a chart showing a sample original PNG, how it is...

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Unity Sprite Editor : Include blank/empty cells when slicing?

I have a bunch of *png spritesheets, each divided into 32 cells. On some of the cells, certain frames are empty. When I slice either by Grid-Cell-Size or Grid-Cell-Count, these empty cells are not...

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How to better place pivot points in the Sprite Editor?

Hey. So I was woundering how to better place the pivot points to achieve a better, more smooth moving animation? I used Spriter Pro to create my animations, and I exported them as Sprite Sheets. Then I...

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Sprite Editor won't open

The 'Sprite Editor' button doesn't open anything. It used to work but stopped suddenly. I tried creating a new project and restarting, but it still won't work. Please help! ![alt text][1] [1]:...

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How to directly set the coordinates of Pivot Point in Sprite Editor?

I have a large number of sprites and I want the pivot point for all of them to be at the same coordinates i.e not necessarily at the center but at some other custom coordinates but those coordinates...

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Can I rearrange slices sliced by the Sprite Editor?

When slicing an image using the Slice Editor, it creates 'sub' items of the image. Can those 'subs' be arranged manually? For example, I got *capybaras.png*. I fire up the Sprite Editor and slice...

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Sprites in Sprite Editor turn Invisible and cannot be sliced

I've made my own Sprite Sheets before, and i've imported them into Unity without any problems, but for some reason i brought in some new sprites and when i open up the sprite editor to slice them, they...

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Scaling slices in Sprite Editor

I have a bunch sprites on one 1 1024 x 1024 texture file. If I increase the texture size to 2048 x 4096, the sprites I have already cut stay at the original resolution. So far it looks like you cannot...

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