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sprite editor slice outline box is white

In Unity 5.6x, when I go into the Sprite Editor and try to use Slice, the sliced boxes on the image are white, and hard to see. Is there a way to change the color of the slice outlines? It is like this...

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How can I change Sprite Editor Units to Pixels

Hey guys, I have a question: How can you change the displayed units to pixels instead in the Sprite Editor? My current problem is that every time I need to set up my pivot point in the animation...

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How do you use code to set spriteAlignment for sub-images of a sprite in...

In a class derived from AssetPostprocessor, I use this code to change some default settings when importing image assets: void OnPreprocessTexture (){ TextureImporter textureImporter =...

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How to change the color of the sprite slice outline

I'm having a difficult time seeing the sprite slice outline except when it's selected. Is there anyway to change the color or add a slight drop shadow, or anything to make it easier to see on the...

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Sprite Editor not slicing correctly

I put the spritesheet into the sprite editor and I set it to 1 row 24 column Overall the sprite seems to drag slightly to the right side On frame 19 I see part of frame 18 Taking the same spritesheet...

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How to re slice a sprite without loosing the names

I'm working on a game that is still subject to small changes and improvements. I have created a sprite with all the icons and I used the sprite editor to define the individual icons, I changed the...

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Can I use the Sprite Mode Polygon Editor to outline multiple sprites in one...

So, using the 2D tools properly for the first time in a long time. I seem to recall seeing multiple objects outlined with a polygon collider via the Sprite Mode Polygon Editor (select texture to open...

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Unity Sprite Editor Error

Hey guys, I need help and answer to this, I have my character pixel sprite sheet in the sprite editor which is sliced correctly according to frame, when I check the full character sprite sheet...

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Visual in sprite editor - then invisible sprites in scene + gui??? -- images...

My sprites are visible in the sprite editor - when I slice them. But not in the editor/game/scene mode. Some of the sprites show up fine - some don't. *** also it's sideways because I figured it might...

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Help with "Messy" Pixel-Style graphics (5.5.0f3)

Hello :) . I have recently encountered a problem where my pixel-art became all weird and messy in some parts: . ![alt text][1] . (Left: Original, Right: As seen in Unity sprite editor) . this is...

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Sprite.Create() with outline tolerance?

I'm creating sprites at runtime from image data, and need a way to call Sprite.Create() with *high Outline Tolerance*, in order to get a tight, accurate mesh. By default, Sprites are created with low...

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Adjust 2D Sprite pivot point without ruining animation

I know how to change the pivot point in the Spite Editor, but I've come to an animation that has informed me that I made a mistake with the character's head's pivot point. I can't change the pivot in...

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Is 1920X1080 images are too big for RenderTexture?

Hello all, I've created a sprite sheet out of 60 PNG images, each 1920X1080 pixels, from After Effects. In sprite editor, I would like to slice the sprite sheet to equal sprites and then create an...

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Resize the resolution of a sprite sheet and maintain the proportion...

I have sprite sheets that were created with sprite textures at a resolution of 512x512. These have custom/irregular sprite slices that do not fall into a grid setup. ( sprite mode multiple ) I need to...

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How to change sliced sprites in unity ?

Hello , I bought a source code and i find a big problem with changing the characters , cause the characters sprites are sliced , it is devided to small parts like in the picture , and there is prefabs...

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Write to script to iterate through packed sprites

I'm using Unity 4.7.2 and I need to iterate over a group of rectangular images quickly. I've been using Texture Packer and the Sprite Editor in Unity to create a packed Sprite image containing 10 fuzzy...

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Where is the Pivot field in Sprite Inspector ? I only see a "Sprite Editor"...

Where did this field go ? (this is a screenshot from the previous version of Unity I was using, I'm now using Unity 2018.1.0f2) ![alt text][1] What if I have 60 images and want to set the same pivot...

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Sprite editor 2D can't change shape's number of sides

Hello, I'm using the free version of unity. Not sure if it is a bug or if I just don't know how to use it. Using the wireframe view, I noticed that my circles sprites' had way too many polys. Therefore...

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What makes the default Panel background image tick?

Been looking far and wide for an answer to this, but can't find anything for my question specifically so here we go. Among Unity's default assets is 32x32 pixels png file simply named "background"....

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Automatic slice all Sprites in Folder and apply on all of them by one click

Hello Community, i am sorry for my broken english, i am a german student. My Question is, how to do this: I have about hundreds of Sprites in my project folder in unity and want to edit them all in the...

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